

As a result, the time between substantial releases of a mod project can be much greater, and incremental demo versions aren't commonly pursued for mod projects. There's a little more difference here regarding the selections - generally, as we've seen in prior polls, mod developers don't have as much time to work on their projects as indie developers. Week 3: What do you think is most important for a successful game/mod page? Retro shooters as a whole now being a major genre, for example, can largely be attributed to the work of mod developers keeping these older games relevant and indie developers taking the lessons of the past and modernising them for the current day.
#Lugaru temple in overgrowth mods
Mods bring new concepts to games and new ways to experience a classic title all the time, and indies push ahead in popularising some trends before they even hit the AAA scene. Whilst some elements in mods may be unchangeable from the base game and certain trends may be necessary for commercial success for indies, researching the innovations possible within these respective limitations (or being willing to go all-out in breaking those limitations) is something these two communities are uniquely talented at. Mods and indie games both are generally on the cutting-edge of gaming content creation. On this front we don't see anywhere near as stark a difference as in the prior poll. Week 2: What do you like most about indie games/high-concept mods? In regards to option 4, we mean how indie games are generally more affordable than the latest AAA release, and how mods are (naturally) generally free. Generally without money and with little to no stakes involved, modders instead look to gems of the past to keep them entertained and see what they can change for themselves.

Thus, the latter group stands to benefit more from observing their peers and the commercial goal of most indie games means being aware of the newest trends is important for long-term success. We've discussed before how where modders would bring out their creativity through modifications, indie developers take it a step further in building their own games from scratch. However, in this scenario, indie developers again appear to be more about staying on the cutting-edge of the industry. Thus, ModDB is generally a host for the mods of classic games. Older games are generally more moddable, in part due to different attitudes regarding game modifications in previous decades but also because community tools and projects that make a game moddable have more time to flourish and grow. There's a pretty significant difference in the voting schema here, which combined with the differences seen in previous polls, builds a pretty solid picture of the demographics of both sites.
